ovni/test/emu/ovni/sort-first-and-full-ring.c
Rodrigo Arias 354f2f50eb Register emulation models only if required
Until now, emulation models were always being registered via probe(),
which causes the emulator to initialize all the channels. To reduce the
overhead, the channels were not connected or registered in the bay
until the first event of that model was received. This delayed connect
was causing issues in muxes where the newly connected model required
refreshing the touched channels. Which in turn was causing unexpected
PRV events.

By determining which models we need to enable, we can remove the delayed
connect mechanism and just enable those models at initialization time,
and connect the channels.
2023-11-16 12:39:05 +01:00

74 lines
1.2 KiB
C

/* Copyright (c) 2021-2023 Barcelona Supercomputing Center (BSC)
* SPDX-License-Identifier: GPL-3.0-or-later */
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "common.h"
#include "compat.h"
#include "ovni.h"
#include "instr.h"
static inline void
init(void)
{
char hostname[OVNI_MAX_HOSTNAME];
if (gethostname(hostname, OVNI_MAX_HOSTNAME) != 0) {
perror("gethostname failed");
exit(EXIT_FAILURE);
}
ovni_proc_init(0, hostname, getpid());
ovni_thread_init(get_tid());
ovni_add_cpu(0, 0);
}
static void
emit(char *mcv, int64_t clock)
{
struct ovni_ev ev = {0};
ovni_ev_set_mcv(&ev, mcv);
ovni_ev_set_clock(&ev, clock);
ovni_ev_emit(&ev);
}
int
main(void)
{
init();
int64_t t0 = ovni_clock_now();
/* Leave some room to prevent clashes */
sleep_us(100000); /* 100000000 ns */
int64_t t1 = ovni_clock_now();
emit("OU[", t1);
/* Fill the ring buffer */
long n = 1000000 + 10;
err("using n=%ld events", n);
/* Go back 100 ns for each event (with some space) */
int64_t delta = 10000;
int64_t t = t0 + delta;
for (long i = 0; i < n; i++) {
if (t <= t0 || t >= t1)
die("bad time");
emit("OB.", t);
t += 33;
}
emit("OU]", ovni_clock_now());
ovni_flush();
ovni_proc_fini();
return 0;
}