#include "emu/bay.h" #include "common.h" static void test_remove(struct bay *bay) { struct chan chan; chan_init(&chan, CHAN_SINGLE, "removeme"); if (bay_register(bay, &chan) != 0) die("bay_register failed\n"); if (bay_find(bay, chan.name) == NULL) die("bay_find failed\n"); if (bay_remove(bay, &chan) != 0) die("bay_remove failed\n"); if (bay_find(bay, chan.name) != NULL) die("bay_find didn't fail\n"); } static void test_duplicate(struct bay *bay) { struct chan chan; chan_init(&chan, CHAN_SINGLE, "dup"); if (bay_register(bay, &chan) != 0) die("bay_register failed\n"); if (bay_register(bay, &chan) == 0) die("bay_register didn't fail\n"); if (bay_remove(bay, &chan) != 0) die("bay_remove failed\n"); } static int callback(struct chan *chan, void *ptr) { struct value value; if (chan_read(chan, &value) != 0) die("callback: chan_read failed\n"); if (value.type != VALUE_INT64) die("callback: unexpected value type\n"); int64_t *ival = ptr; *ival = value.i; return 0; } static void test_callback(struct bay *bay) { struct chan chan; chan_init(&chan, CHAN_SINGLE, "testchan"); if (bay_register(bay, &chan) != 0) die("bay_register failed\n"); int64_t data = 0; if (bay_add_cb(bay, BAY_CB_DIRTY, &chan, callback, &data) != 0) die("bay_add_cb failed\n"); if (data != 0) die("data changed after bay_chan_append_cb\n"); if (chan_set(&chan, value_int64(1)) != 0) die("chan_set failed\n"); if (data != 0) die("data changed after chan_set\n"); /* Now the callback should modify 'data' */ if (bay_propagate(bay) != 0) die("bay_propagate failed\n"); if (data != 1) die("data didn't change after bay_propagate\n"); if (bay_remove(bay, &chan) != 0) die("bay_remove failed\n"); } int main(void) { struct bay bay; bay_init(&bay); test_remove(&bay); test_duplicate(&bay); test_callback(&bay); return 0; }