#include "emu/chan.h" #include "common.h" static void test_dirty(void) { struct chan chan; chan_init(&chan, CHAN_SINGLE, "testchan"); if (chan_set(&chan, value_int64(1)) != 0) die("chan_set failed\n"); /* Now channel is dirty */ if (chan_set(&chan, value_int64(2)) == 0) die("chan_set didn't fail\n"); if (chan_flush(&chan) != 0) die("chan_flush failed\n"); chan_prop_set(&chan, CHAN_DIRTY_WRITE, 1); if (chan_set(&chan, value_int64(3)) != 0) die("chan_set failed\n"); /* Now is dirty, but it should allow multiple writes */ if (chan_set(&chan, value_int64(4)) != 0) die("chan_set failed\n"); struct value value; struct value four = value_int64(4); if (chan_read(&chan, &value) != 0) die("chan_read failed\n"); if (!value_is_equal(&value, &four)) die("chan_read returned unexpected value\n"); if (chan_flush(&chan) != 0) die("chan_flush failed\n"); } static void test_single(void) { struct chan chan; struct value one = { .type = VALUE_INT64, .i = 1 }; struct value two = { .type = VALUE_INT64, .i = 2 }; //struct value nil = { .type = VALUE_NULL, .i = 0 }; chan_init(&chan, CHAN_SINGLE, "testchan"); /* Ensure we cannot push as stack */ if (chan_push(&chan, one) == 0) die("chan_push didn't fail\n"); /* Now we should be able to write with set */ if (chan_set(&chan, one) != 0) die("chan_set failed\n"); /* Now is dirty, it shouldn't allow another set */ if (chan_set(&chan, two) == 0) die("chan_set didn't fail\n"); struct value value; if (chan_read(&chan, &value) != 0) die("chan_read failed\n"); if (!value_is_equal(&value, &one)) die("chan_read returned unexpected value\n"); } static void test_duplicate(void) { struct chan chan; chan_init(&chan, CHAN_SINGLE, "testchan"); if (chan_set(&chan, value_int64(1)) != 0) die("chan_set failed\n"); if (chan_flush(&chan) != 0) die("chan_flush failed\n"); /* Attempt to write the same value again */ if (chan_set(&chan, value_int64(1)) == 0) die("chan_set didn't fail\n"); /* Now enable duplicates */ chan_prop_set(&chan, CHAN_DUPLICATES, 1); /* Then it should allow writting the same value */ if (chan_set(&chan, value_int64(1)) != 0) die("chan_set failed\n"); } //static void //test_stack(void) //{ // struct chan chan; // // chan_init(&chan, CHAN_STACK); // // /* Ensure we cannot set as single */ // if (chan_set(&chan, 1) == 0) // die("chan_set didn't fail\n"); // // /* Channels are closed after init */ // if (chan_push(&chan, 1) != 0) // die("chan_push failed\n"); // // /* Now is closed, it shouldn't allow another value */ // if (chan_push(&chan, 2) == 0) // die("chan_push didn't fail\n"); // // struct chan_value value = { 0 }; // // if (chan_flush(&chan, &value) != 0) // die("chan_flush failed\n"); // // if (!value.ok || value.i != 1) // die("chan_flush returned unexpected value\n"); // // /* Now it should allow to push another value */ // if (chan_push(&chan, 2) != 0) // die("chan_push failed\n"); // // if (chan_flush(&chan, &value) != 0) // die("chan_flush failed\n"); // // if (!value.ok || value.i != 2) // die("chan_flush returned unexpected value\n"); // // /* Now pop the values */ // if (chan_pop(&chan, 2) != 0) // die("chan_pop failed\n"); // // if (chan_flush(&chan, &value) != 0) // die("chan_flush failed\n"); // // if (!value.ok || value.i != 1) // die("chan_flush returned unexpected value\n"); // // if (chan_pop(&chan, 1) != 0) // die("chan_pop failed\n"); // // /* Now the stack should be empty */ // // if (chan_pop(&chan, 1) == 0) // die("chan_pop didn't fail\n"); // //} int main(void) { test_single(); test_dirty(); test_duplicate(); //test_stack(); return 0; }