# Trace concepts When using libovni to generate traces or the emulator to process them, there are several concepts to keep in mind. ## Trace elements The information generated by a program or later processed by other ovni tools is known as a trace. A runtime trace stores the information as-is in disk from a program execution. While a emulation trace is generated from the runtime trace for visualization with Paraver. Both runtime and emulation traces are always stored inside the same directory, by default `ovni/`, which is known as the *trace directory*. Here are the components of a runtime trace, as generated by libovni:
### Stream A stream is a directory which contains a binary stream and the associated stream metadata file. Each stream is associated with a given part of a system. As of now, libovni can only generate streams associated to [threads](part-model.md#thread). ### Stream metadata The stream metadata is a JSON file named `stream.json` which holds information about the stream itself. ### Binary stream A binary stream is a file named `stream.obs` (.obs stands for Ovni Binary Stream) composed of a header and a concatenated array of events without padding. Notice that each event may have different length. ### Event An event is a point in time that has some information associated. Events written at runtime by libovni have at MCV, a clock and a optional payload. The list of all events recognized by the emulator can be found [here](../emulation/events.md). Events can be displayed by ovnidump, which shows an explanation of what the event means: ```txt $ ovnidump ovni/loom.hop.nosv-u1000/proc.1121064 | grep -A 10 VTx | head 517267929632815 VTx thread.1121064 executes the task 1 with bodyid 0 517267930261672 VYc thread.1121064 creates task type 2 with label "task" 517267930875858 VTC thread.1121064 creates parallel task 2 with type 2 517267930877789 VU[ thread.1121064 starts submitting a task 517267930877990 VU] thread.1121064 stops submitting a task 517267930878098 VTC thread.1121064 creates parallel task 3 with type 2 517267930878196 VU[ thread.1121064 starts submitting a task 517267930878349 VU] thread.1121064 stops submitting a task 517267930878432 VTC thread.1121064 creates parallel task 4 with type 2 517267930878494 VU[ thread.1121064 starts submitting a task ``` There are two types or events: normal and jumbo events, the latter can hold large attached payloads. ### MCV The MCV acronym is the abbreviation of Model-Class-Value, which are a three characters that identify any event. The MCV is shown in the ovnitop and ovnidump tools and allows easy filtering with grep, for a single or related events: ``` $ ovnitop ovni | grep VT VTe 20002 VTx 20002 VTC 200 VTc 2 VTp 1 VTr 1 ``` ### Clock A clock is a 64 bit counter, which counts the number of nanoseconds from an arbitrary point in time in the past. Each event has the value of the clock stored inside, to indicate when that event happened. In a given trace there can be multiple clocks which don't refer to the same point in the past and must be corrected so they all produce an ordered sequence of events. The ovnisync program performs this correction by measuring the difference across clocks of different nodes. ### Payload Events may have associated additional information which is stored in the stream. Normal events can hold up to 16 bytes, otherwise the jumbo events must be used to hold additional payload. ## Other related concepts Apart from the trace itself, there are other concepts to keep in mind when the trace is being processed by the emulator. ### Event model Each event belongs to an event model, as identified by the model character in the MCV. An event model is composed of several components: - A set of [events](#event) all with the same model identifier in the [MCV](#mcv) - The emulator code that processes those events. - A human readable name, like `ovni` or `nanos6`. - A semantic version. ### State A state is a discrete value that can change over time based on the events the emulator receives. Usually a single event causes a single state change, which is then written to the Paraver traces. An example is the thread state, which can change over time based on the events `OH*` that indicate a state transition of the current thread. In contrast with an event, states have a duration associated which can usually be observed in Paraver. Notice that the trace only contains events, the states are computed at emulation.