Allow ovnidump to load unsorted traces
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2fbf022823
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c6860854b4
@ -3,7 +3,7 @@
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#define _POSIX_C_SOURCE 2
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#define ENABLE_DEBUG
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//#define ENABLE_DEBUG
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#include "emu.h"
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@ -45,7 +45,7 @@ emu_init(struct emu *emu, int argc, char *argv[])
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return -1;
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}
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if (player_init(&emu->player, &emu->trace) != 0) {
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if (player_init(&emu->player, &emu->trace, 0) != 0) {
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err("cannot init player for trace '%s'\n",
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emu->args.tracedir);
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return -1;
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@ -99,7 +99,7 @@ main(int argc, char *argv[])
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return 1;
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}
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if (player_init(player, trace) != 0) {
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if (player_init(player, trace, 1) != 0) {
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err("player_init failed");
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return 1;
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}
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@ -89,7 +89,7 @@ check_clock_gate(struct trace *trace)
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}
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int
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player_init(struct player *player, struct trace *trace)
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player_init(struct player *player, struct trace *trace, int unsorted)
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{
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memset(player, 0, sizeof(struct player));
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@ -98,10 +98,14 @@ player_init(struct player *player, struct trace *trace)
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player->first_event = 1;
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player->stream = NULL;
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player->trace = trace;
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player->unsorted = unsorted;
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/* Load initial streams and events */
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struct stream *stream;
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DL_FOREACH(trace->streams, stream) {
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if (unsorted)
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stream_allow_unsorted(stream);
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int ret = step_stream(player, stream);
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if (ret > 0) {
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/* No more events */
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@ -114,8 +118,8 @@ player_init(struct player *player, struct trace *trace)
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/* Ensure the first event sclocks are not too far apart. Otherwise an
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* offset table is mandatory. */
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if (check_clock_gate(trace) != 0) {
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err("check_clock_gate failed\n");
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if (unsorted == 0 && check_clock_gate(trace) != 0) {
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err("check_clock_gate failed");
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return -1;
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}
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@ -147,9 +151,10 @@ update_clocks(struct player *player, struct stream *stream)
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}
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if (sclock < player->lastclock) {
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err("backwards jump in time %ld -> %ld in stream '%s'\n",
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err("backwards jump in time %ld -> %ld in stream '%s'",
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player->lastclock, sclock, stream->relpath);
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return -1;
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if (player->unsorted == 0)
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return -1;
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}
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player->lastclock = sclock;
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@ -16,11 +16,12 @@ struct player {
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int64_t lastclock;
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int64_t deltaclock;
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int first_event;
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int unsorted;
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struct stream *stream;
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struct emu_ev ev;
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};
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int player_init(struct player *player, struct trace *trace);
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int player_init(struct player *player, struct trace *trace, int unsorted);
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int player_step(struct player *player);
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struct emu_ev *player_ev(struct player *player);
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struct stream *player_stream(struct player *player);
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