Add emulator player to read events

This commit is contained in:
Rodrigo Arias 2023-01-20 17:56:36 +01:00 committed by Rodrigo Arias Mallo
parent 5bd04d8435
commit 5de74f15cb
10 changed files with 331 additions and 11 deletions

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@ -17,6 +17,7 @@ add_library(emu STATIC
emu_args.c
emu_stream.c
emu_trace.c
emu_player.c
chan.c
bay.c
mux.c

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@ -43,7 +43,13 @@ emu_init(struct emu *emu, int argc, char *argv[])
/* Parse the trace and build the emu_system */
if (emu_system_init(&emu->system, &emu->args, &emu->trace) != 0) {
err("emu_init: cannot parse trace '%s'\n",
err("emu_init: cannot init system for trace '%s'\n",
emu->args.tracedir);
return -1;
}
if (emu_player_init(&emu->player, &emu->trace) != 0) {
err("emu_init: cannot init player for trace '%s'\n",
emu->args.tracedir);
return -1;
}
@ -53,3 +59,22 @@ emu_init(struct emu *emu, int argc, char *argv[])
return 0;
}
int
emu_step(struct emu *emu)
{
int ret = emu_player_step(&emu->player);
/* No more events */
if (ret > 0)
return +1;
/* Error happened */
if (ret < 0) {
err("emu_step: emu_player_step failed\n");
return -1;
}
/* Otherwise progress */
return 0;
}

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@ -9,6 +9,7 @@
#include "emu_trace.h"
#include "emu_args.h"
#include "emu_system.h"
#include "emu_player.h"
enum error_values {
ST_BAD = 666,
@ -36,12 +37,14 @@ struct emu {
struct emu_args args;
struct emu_trace trace;
struct emu_system system;
struct emu_player player;
struct model_spec *model[256];
void *model_ctx[256];
};
int emu_init(struct emu *emu, int argc, char *argv[]);
int emu_step(struct emu *emu);
int emu_model_register(struct emu *emu, struct model_spec *spec, void *ctx);
void *emu_model_get_context(struct emu *emu, struct model_spec *spec, int model);

139
src/emu/emu_player.c Normal file
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@ -0,0 +1,139 @@
#include "emu_player.h"
#include "heap.h"
#include "utlist.h"
/*
* heap_node_compare_t - comparison function, returns:
* > 0 if a > b
* < 0 if a < b
* = 0 if a == b
*
* Invert the comparison function to get a min-heap instead
*/
static inline int
stream_cmp(heap_node_t *a, heap_node_t *b)
{
struct emu_stream *sa, *sb;
sa = heap_elem(a, struct emu_stream, hh);
sb = heap_elem(b, struct emu_stream, hh);
int64_t ca = emu_stream_lastclock(sa);
int64_t cb = emu_stream_lastclock(sb);
/* Return the opposite, so we have min-heap */
if (ca < cb)
return +1;
else if (ca > cb)
return -1;
else
return 0;
}
static int
step_stream(struct emu_player *player, struct emu_stream *stream)
{
if (!stream->active)
return +1;
int ret = emu_stream_step(stream);
if (ret < 0) {
err("step_stream: cannot step stream '%s'\n",
stream->relpath);
return -1;
} else if (ret > 0) {
return ret;
}
heap_insert(&player->heap, &stream->hh, &stream_cmp);
return 0;
}
int
emu_player_init(struct emu_player *player, struct emu_trace *trace)
{
memset(player, 0, sizeof(struct emu_player));
heap_init(&player->heap);
player->first_event = 1;
player->stream = NULL;
/* Load initial streams and events */
struct emu_stream *stream;
DL_FOREACH(trace->streams, stream) {
int ret = step_stream(player, stream);
if (ret > 0) {
/* No more events */
continue;
} else if (ret < 0) {
err("emu_player_init: step_stream failed\n");
return -1;
}
}
return 0;
}
/* Returns -1 on error, +1 if there are no more events and 0 if next event
* loaded properly */
int
emu_player_step(struct emu_player *player)
{
/* Add the stream back if still active */
if (player->stream != NULL && step_stream(player, player->stream) < 0) {
err("player_step: step_stream() failed\n");
return -1;
}
/* Extract the next stream based on the lastclock */
heap_node_t *node = heap_pop_max(&player->heap, stream_cmp);
/* No more streams */
if (node == NULL)
return +1;
struct emu_stream *stream = heap_elem(node, struct emu_stream, hh);
if (stream == NULL) {
err("player_step: heap_elem() returned NULL\n");
return -1;
}
/* This can happen if two events are not ordered in the stream, but the
* emulator picks other events in the middle. Example:
*
* Stream A: 10 3 ...
* Stream B: 5 12
*
* emulator output:
* 5
* 10
* 3 -> error!
* 12
* ...
* */
int64_t sclock = emu_stream_lastclock(stream);
if (player->first_event) {
player->first_event = 0;
player->firstclock = sclock;
player->lastclock = sclock;
}
if (sclock < player->lastclock) {
err("emu_player_step: backwards jump in time %ld -> %ld in stream '%s'\n",
player->lastclock, sclock, stream->relpath);
return -1;
}
player->stream = stream;
player->lastclock = sclock;
player->deltaclock = player->lastclock - player->firstclock;
return 0;
}

25
src/emu/emu_player.h Normal file
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@ -0,0 +1,25 @@
/* Copyright (c) 2021-2023 Barcelona Supercomputing Center (BSC)
* SPDX-License-Identifier: GPL-3.0-or-later */
#ifndef EMU_PLAYER_H
#define EMU_PLAYER_H
#include "emu_trace.h"
#include <linux/limits.h>
struct emu_player {
heap_head_t heap;
int64_t firstclock;
int64_t lastclock;
int64_t deltaclock;
int first_event;
struct emu_stream *stream;
};
int emu_player_init(struct emu_player *player, struct emu_trace *trace);
int emu_player_step(struct emu_player *player);
void emu_player_ev(struct emu_player *player, struct ovni_ev *ev);
void emu_player_stream(struct emu_player *player, struct emu_stream *stream);
#endif /* EMU_PLAYER_H */

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@ -14,7 +14,7 @@ check_stream_header(struct emu_stream *stream)
{
int ret = 0;
if (stream->size < sizeof(struct ovni_stream_header)) {
if (stream->size < (int64_t) sizeof(struct ovni_stream_header)) {
err("stream '%s': incomplete stream header\n",
stream->path);
return -1;
@ -104,11 +104,18 @@ emu_stream_load(struct emu_stream *stream, const char *tracedir, const char *rel
}
stream->offset = sizeof(struct ovni_stream_header);
stream->usize = stream->size - stream->offset;
if (stream->offset == stream->size)
stream->active = 0;
else
if (stream->offset < stream->size) {
stream->active = 1;
} else if (stream->offset == stream->size) {
err("warning: stream '%s' has zero events\n", stream->relpath);
stream->active = 0;
} else {
err("emu_stream_load: impossible, offset %ld bigger than size %ld\n",
stream->offset, stream->size);
return -1;
}
/* No need to keep the fd open */
if (close(fd)) {
@ -131,8 +138,102 @@ emu_stream_data_get(struct emu_stream *stream)
return stream->data;
}
void
emu_stream_clkoff(struct emu_stream *stream, int64_t clkoff)
int
emu_stream_clkoff_set(struct emu_stream *stream, int64_t clkoff)
{
stream->clock_offset = clkoff;
if (stream->cur_ev) {
die("emu_stream_clkoff_set: cannot set clokoff in started stream '%s'\n",
stream->relpath);
return -1;
}
if (stream->clock_offset != 0) {
err("emu_stream_clkoff_set: stream '%s' already has a clock offset\n",
stream->relpath);
return -1;
}
stream->clock_offset = clkoff;
return 0;
}
struct ovni_ev *
emu_stream_ev(struct emu_stream *stream)
{
return stream->cur_ev;
}
int64_t
emu_stream_evclock(struct emu_stream *stream, struct ovni_ev *ev)
{
return (int64_t) ovni_ev_get_clock(ev) + stream->clock_offset;
}
int64_t
emu_stream_lastclock(struct emu_stream *stream)
{
return stream->lastclock;
}
int
emu_stream_step(struct emu_stream *stream)
{
if (!stream->active) {
err("emu_stream_step: stream is inactive, cannot step\n");
return -1;
}
/* Only step the offset if we have loaded an event */
if (stream->cur_ev != NULL) {
stream->offset += ovni_ev_size(stream->cur_ev);
/* It cannot pass the size, otherwise we are reading garbage */
if (stream->offset > stream->size) {
err("emu_stream_step: stream offset %ld exceeds size %ld\n",
stream->offset, stream->size);
return -1;
}
/* We have reached the end */
if (stream->offset == stream->size) {
stream->active = 0;
stream->cur_ev = NULL;
return +1;
}
}
stream->cur_ev = (struct ovni_ev *) &stream->buf[stream->offset];
/* Ensure the event fits */
if (stream->offset + ovni_ev_size(stream->cur_ev) > stream->size) {
err("emu_stream_step: stream '%s' ends with incomplete event\n",
stream->relpath);
return -1;
}
/* Ensure the clock grows monotonically */
int64_t clock = emu_stream_evclock(stream, stream->cur_ev);
if (clock < stream->lastclock) {
err("clock goes backwards %ld -> %ld in stream '%s' at offset %ld\n",
stream->lastclock,
clock,
stream->relpath,
stream->offset);
return -1;
}
stream->lastclock = clock;
return 0;
}
double
emu_stream_progress(struct emu_stream *stream)
{
if (stream->usize == 0)
return 1.0;
int64_t uoffset = stream->offset - sizeof(struct ovni_stream_header);
double prog = (double) uoffset / (double) stream->usize;
return prog;
}

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@ -4,6 +4,7 @@
#ifndef EMU_STREAM_H
#define EMU_STREAM_H
#include "ovni.h"
#include "heap.h"
#include <stdint.h>
#include <linux/limits.h>
@ -15,8 +16,9 @@ struct emu_stream {
char relpath[PATH_MAX]; /* To tracedir */
uint8_t *buf;
size_t size;
size_t offset;
int64_t size;
int64_t usize; /* Useful size for events */
int64_t offset;
int active;
@ -29,13 +31,21 @@ struct emu_stream {
struct emu_stream *next;
struct emu_stream *prev;
struct ovni_ev *cur_ev;
void *data; /* To hold system details */
};
int emu_stream_load(struct emu_stream *stream,
const char *tracedir, const char *relpath);
void emu_stream_clkoff(struct emu_stream *stream, int64_t clock_offset);
int emu_stream_clkoff_set(struct emu_stream *stream, int64_t clock_offset);
double emu_stream_progress(struct emu_stream *stream);
int emu_stream_step(struct emu_stream *stream);
struct ovni_ev *emu_stream_ev(struct emu_stream *stream);
int64_t emu_stream_evclock(struct emu_stream *stream, struct ovni_ev *ev);
int64_t emu_stream_lastclock(struct emu_stream *stream);
void emu_stream_data_set(struct emu_stream *stream, void *data);
void *emu_stream_data_get(struct emu_stream *stream);

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@ -850,7 +850,11 @@ init_offsets(struct emu_system *sys)
struct emu_thread *thread;
DL_FOREACH2(sys->threads, thread, gnext) {
struct emu_loom *loom = thread->proc->loom;
emu_stream_clkoff(thread->stream, loom->clock_offset);
int64_t offset = loom->clock_offset;
if (emu_stream_clkoff_set(thread->stream, offset) != 0) {
err("init_offsets: cannot set clock offset\n");
return -1;
}
}
return 0;

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@ -16,5 +16,14 @@ int main(void)
if (emu_init(&emu, argc, argv) != 0)
die("emu_init failed\n");
int ret = 0;
while ((ret = emu_step(&emu)) == 0) {
err("event clock %ld\n", emu.player.deltaclock);
}
if (ret < 0)
die("emu_step failed\n");
return 0;
}

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@ -28,6 +28,9 @@ test_ok(char *fname)
const char *relpath = &fname[5];
if (emu_stream_load(&stream, "/tmp", relpath) != 0)
die("emu_stream_load failed");
if (stream.active)
die("stream is active\n");
}
static void