Document the breakdown view
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							| After Width: | Height: | Size: 33 KiB | 
| @ -200,6 +200,30 @@ The complete list of subsystems and sections is shown below. | ||||
|     subsystem in Nanos6. Tasks will continue to be in the running state until | ||||
|     paused or finished. | ||||
| 
 | ||||
| ## Breakdown view (experimental) | ||||
| 
 | ||||
| The breakdown view shows the **number** of CPUs in a given state, stacking | ||||
| similar states together. Its a mix of the task type, subsystem and idle views. | ||||
| 
 | ||||
| !!! Important | ||||
| 
 | ||||
| 	This view is only generated with the `-b` option of ovniemu. This | ||||
| 	feature is experimental, new changes may break compatibility. | ||||
| 
 | ||||
| Here is an example of the Heat mini-app. | ||||
| 
 | ||||
|  | ||||
| 
 | ||||
| The *Idle* state shows when a CPU has no threads running or when the worker is | ||||
| Stalled (is not making progress). Below the Idle state the tasks are shown by | ||||
| their label, in this case only *block computation* is running. Above the Idle | ||||
| state, the runtime subsystems are shown. | ||||
| 
 | ||||
| This view gives a quick overview of the usage of the CPUs over time and which | ||||
| tasks are taking more time. It also shows which sections are unable to use all | ||||
| the CPUs, showing potential problems with the parallelization. In this example | ||||
| not all the CPUs can be filled with *block computation* tasks. | ||||
| 
 | ||||
| ## Limitations | ||||
| 
 | ||||
| The task for clause is partially supported, as currently the emulator uses a | ||||
|  | ||||
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