Reuse player stream clock
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@ -198,8 +198,7 @@ player_step(struct player *player)
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player->stream = stream;
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player->stream = stream;
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struct ovni_ev *oev = stream_ev(stream);
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struct ovni_ev *oev = stream_ev(stream);
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int64_t sclock = stream_evclock(stream, oev);
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emu_ev(&player->ev, oev, player->lastclock, player->deltaclock);
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emu_ev(&player->ev, oev, sclock, player->deltaclock);
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return 0;
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return 0;
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}
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}
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