ovni/test/unit/chan.c

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#include "emu/chan.h"
#include "common.h"
static void
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test_dirty(void)
{
struct chan chan;
chan_init(&chan, CHAN_SINGLE, "testchan");
if (chan_set(&chan, value_int64(1)) != 0)
die("chan_set failed\n");
/* Now channel is dirty */
if (chan_set(&chan, value_int64(2)) == 0)
die("chan_set didn't fail\n");
if (chan_flush(&chan) != 0)
die("chan_flush failed\n");
chan_prop_set(&chan, CHAN_DIRTY_WRITE, 1);
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if (chan_set(&chan, value_int64(3)) != 0)
die("chan_set failed\n");
/* Now is dirty, but it should allow multiple writes */
if (chan_set(&chan, value_int64(4)) != 0)
die("chan_set failed\n");
struct value value;
struct value four = value_int64(4);
if (chan_read(&chan, &value) != 0)
die("chan_read failed\n");
if (!value_is_equal(&value, &four))
die("chan_read returned unexpected value\n");
if (chan_flush(&chan) != 0)
die("chan_flush failed\n");
}
static void
test_single(void)
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{
struct chan chan;
struct value one = { .type = VALUE_INT64, .i = 1 };
struct value two = { .type = VALUE_INT64, .i = 2 };
//struct value nil = { .type = VALUE_NULL, .i = 0 };
chan_init(&chan, CHAN_SINGLE, "testchan");
/* Ensure we cannot push as stack */
if (chan_push(&chan, one) == 0)
die("chan_push didn't fail\n");
/* Now we should be able to write with set */
if (chan_set(&chan, one) != 0)
die("chan_set failed\n");
/* Now is dirty, it shouldn't allow another set */
if (chan_set(&chan, two) == 0)
die("chan_set didn't fail\n");
struct value value;
if (chan_read(&chan, &value) != 0)
die("chan_read failed\n");
if (!value_is_equal(&value, &one))
die("chan_read returned unexpected value\n");
}
static void
test_duplicate(void)
{
struct chan chan;
chan_init(&chan, CHAN_SINGLE, "testchan");
if (chan_set(&chan, value_int64(1)) != 0)
die("chan_set failed\n");
if (chan_flush(&chan) != 0)
die("chan_flush failed\n");
/* Attempt to write the same value again */
if (chan_set(&chan, value_int64(1)) == 0)
die("chan_set didn't fail\n");
/* Now enable duplicates */
chan_prop_set(&chan, CHAN_DUPLICATES, 1);
/* Then it should allow writting the same value */
if (chan_set(&chan, value_int64(1)) != 0)
die("chan_set failed\n");
}
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//static void
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//test_stack(void)
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//{
// struct chan chan;
//
// chan_init(&chan, CHAN_STACK);
//
// /* Ensure we cannot set as single */
// if (chan_set(&chan, 1) == 0)
// die("chan_set didn't fail\n");
//
// /* Channels are closed after init */
// if (chan_push(&chan, 1) != 0)
// die("chan_push failed\n");
//
// /* Now is closed, it shouldn't allow another value */
// if (chan_push(&chan, 2) == 0)
// die("chan_push didn't fail\n");
//
// struct chan_value value = { 0 };
//
// if (chan_flush(&chan, &value) != 0)
// die("chan_flush failed\n");
//
// if (!value.ok || value.i != 1)
// die("chan_flush returned unexpected value\n");
//
// /* Now it should allow to push another value */
// if (chan_push(&chan, 2) != 0)
// die("chan_push failed\n");
//
// if (chan_flush(&chan, &value) != 0)
// die("chan_flush failed\n");
//
// if (!value.ok || value.i != 2)
// die("chan_flush returned unexpected value\n");
//
// /* Now pop the values */
// if (chan_pop(&chan, 2) != 0)
// die("chan_pop failed\n");
//
// if (chan_flush(&chan, &value) != 0)
// die("chan_flush failed\n");
//
// if (!value.ok || value.i != 1)
// die("chan_flush returned unexpected value\n");
//
// if (chan_pop(&chan, 1) != 0)
// die("chan_pop failed\n");
//
// /* Now the stack should be empty */
//
// if (chan_pop(&chan, 1) == 0)
// die("chan_pop didn't fail\n");
//
//}
int main(void)
{
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test_single();
test_dirty();
test_duplicate();
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//test_stack();
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return 0;
}